Introductory Programming for the QNX Photon microGUI
Windowing System
Prerequisites
You should have
a good working knowledge of C. Familiarity with graphical user interface (GUI)
development and message passing in the QNX® Neutrino® RTOS will help you take
full advantage of this course.
Objectives
This course is
designed for anyone who wants to develop applications using the QNX Photon
microGUI® windowing system. By the end of this four-day course, you will have
learned how to develop graphical applications quickly and efficiently, using
the application builder for the QNX Photon microGUI.
1.
Familiarize the developer with the
concepts of the QNX Photon microGUI windowing system and the application
builder.
2.
Teach the developer to build a GUI
quickly using the application builder.
3.
Detail time-saving programming
techniques
4.
Provide hands-on exercises that
allow the developer to apply the techniques covered in the course.
Topics
The course
consists of the following sections:
·
Introduction
The first day will feature an overview of the QNX Photon microGUI windowing
system and a guided tour of the application builder. We'll go over the steps in
creating an application with the application builder. We'll also cover working
with widgets, geometry management, global headers, initializing an application,
and dialogs.
·
Widgets
Widgets are the main building blocks of the QNX Photon microGUI windowing
system. They vary from simple graphics such as rectangles to complex items such
as trees and multi-line text widgets. The use of widgets reduces development
time and effort, since all interface components are prebuilt. We'll discuss
selecting widgets, positioning and sizing widgets, assigning a unique instance
name to each widget, the widget hierarchy, and widget families. We'll also
discuss how an application can get and set a widget's attributes.
·
Working with the application
builder
The application builder provides an interactive graphical environment that lets
you build a user interface quickly and easily. Throughout the course, we'll
look at how to create graphical applications, using the application builder’s
point-and-click interface and easy-to-understand dialogs. We'll cover all
aspects of the application builder, including: creating and maintaining
applications; creating widgets; using resource editors to modify widgets; and
aligning, grouping, resizing, and anchoring widgets. We'll also show you how to
create modules (windows, dialogs, menus, etc.) and how to attach callbacks to
link widgets to modules and application code.
·
Programming techniques
To help reduce the effort required to create applications, we'll teach the most
efficient methods for handling common situations in the QNX Photon microGUI,
such as interacting with the window manager and setting up hotkeys.
You’ll also learn how to create a collection of preformatted
widgets and how to access those widgets from code. Moreover, you’ll learn how
to display windows from code, provide application initialization code, generate
code for the application, and make and test the application.
Most applications in the Photon microGUI windowing system act as
graphical front-ends for larger applications and must therefore communicate
with other processes. Consequently, you will learn how to handle QNX Neutrino
RTOS messages and how to handle pulses and signals from within your QNX Photon
microGUI application.
·
Putting theory into practice
You’ll build an application progressively throughout the course, starting with
a few simple widgets, then adding dialogs, menus, and so on. You’ll also learn
to apply each programming technique to situations that may arise in your own
application. Diskettes with solutions to the problems covered in class will be
distributed at the end of the course, and blank diskettes will also be provided
to let you take your work home.
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